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dungeons and dragons


Your adventure begins at GhMX and brought to you by Vault Games

If Dungeons & Dragons is your thing, or you want to see what it's all about, join our team of players and dungeon masters from Vault Games to teach you the basics and run short matches all weekend (One Shots). The Dungeons & Dragons tables will be complete with scenery and everything you need to get started. Prizes and giveaways all weekend just for tyring it out!
If you don't think you're at competition level yet but still want to play, there are gaming tutorial areas run by our team to teach you various games plus demo spaces.
Save any dissapointing wait times and register for One Shots in advance or at the show.
Dungeons & Dragons Game schedule and descriptions
Day | Table No | Adventure Name | Level | Description |
|---|---|---|---|---|
Saturday | 1 | The Black Cabin | 3 | Our adventurers living in the Ten Towns suffering under the wrath of the eternal winter powered by Auril the Frostmaiden hear of a sage named Macreadus who is said to have worked on a means to end the eternal winter. They are enlisted by his friend Copper to deliver provisions to assist Macreadus in his work at the Black Cabin. What are the secrets of the Black Cabin and has Macreadus really found a way to end the eternal winter? |
Saturday | 2 | The Scroll Thief | 3 | Scholars’ Square is a relatively quiet corner of Phlan, but a series of odd thefts have the headmasters of various schools in the area concerned. The headmasters’ pleas for help have gone unanswered by the Black Fist, and the Lord Sage of Phlan decides to reach out to you and your kind to bring those responsible to justice. |
Saturday | 3 | The Raven | 8 | In the Barony of Barovia, the Bloodhand orcs have a prisoner that may hold the answers to the strange goings on and the key to stopping the enemy. What can you do to convince them to hand the prisoner over? |
Saturday | 4 | All Aboard the Time Warp Express | 7 | After a hard-won victory, it’s time to relax. A luxury train ride, complete with plush seats, bottle service, and a decadent pastry cart. The trip is interrupted by a crash, a flash of light, and then nothing. After a hard-won victory, it’s time to relax. A luxury train ride, complete with plush seats, bottle service, and…wait, doesn’t this seem familiar? |
Saturday | 5 | Outlaws of the Iron Route | 3 | The Iron Route, an important trade road east of Phlan, is beset by competing bandits. An exiled Black Fist officer leads his band of mercenaries turned cloaked ruffians, while a mysterious dragonborn sorcerer commands screaming savages from the north. In this war over the trade route, the beleaguered merchants are the victims, and Phlan suffers from a lack of supplies. It’s up to adventurers to strike out and reopen this vital route. |
Sunday | 1 | Maximilian's Menace | 3 | A dark valley ruled by vampires, a growing rebellion, and a chance for new heroes to rise. Inspired by gothic literature and films such as Nosferatu and Crimson Peak comes Maximilian’s Captive.
A courier carrying important information was apprehended and brought to the vampire’s castle when he was entering town. Retrieve him and his information before the vampire lord end his life. |
Sunday | 2 | The Horseman | 9 | An unknown force is inciting the people and creatures of the idyllic Greenhall to commit horrific acts of murder and carnage. Can the adventurers quell the towering rage of the rampaging Horseman? |
Sunday | 3 | Enter the Dragon (Below) | 3 | The sacrifices are chained, the runes are drawn, and the communal punch is deliciously chilled. It’s time to summon a draconic entity into the world of Eberron. The only thing that can stop you and your fellow cultists now, is a pesky band of adventurers. |
Sunday | 4 | Secrets of Sokol Keep | 3 | Decades have passed since Sokol Keep was reclaimed, and a small garrison placed there along with a beacon to help guide ships. Now, that beacon has gone dark, and the garrison has disappeared. In Phlan, rumors circulate that something ancient was discovered in the grounds beneath the keep, dating to before the clerics of Tyr built the small fortress. Uncover the secrets of Sokol Keep! |
Sunday | 5 | Dues for the Dead | 3 | For years, the Most Solemn Order of the Silent Shroud has tended the dead at Valinghen graveyard, providing them a peaceful eternal rest. Now, that rest has been disturbed by a necromancer seeking out a key to re-activate the Pool of Radiance. |
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